Post by Zekkai on Mar 12, 2009 9:46:20 GMT -5
Heres a guide on how to fight Bijuu, that is if your idiotic enough to actualy fight one.
Bijuu Battling
When fighting a Bijuu they will have their own Set of THREE Moves to be used while Fighting. Remember Bijuu are Demons so they are a lot more powerful than regular NPC’s and will require a team to battle one. Each Bijuu will also be given a randomized weak spot, (Tail, Eyes, head, Abdomen, Horn, Feet, neck, horn. or torso) which will receive extra damage when hit. Each jutsu will damage a bijuu according to area and level of the Jutsu aswell as element and persons level, Bijuus power DOES NOT depend on the ammount of tails it has.
E - 1
D-2-3
C-4-5
B-6-7
A-8-10
S-10-12
HP/DMG Of Normal Ninjas
Academy Student - 1
E-Rank Criminal - 1
Genin-2
D-Rank Criminal - 3
C-Rank Criminal - 4
Top Genin- 5
Begginer Chuunin-6
B-Rank Criminal - 7
Chuunin- 8
Top Chuunin- 9
Special Jounin- 10
Jounin- 11
A-Rank Criminal - 12
Tokubetsu Jounin- 13
ANBU - 14
ANBU Black OP - 15
ANBU Lt. - 16
S-Rank Criminal - 17
ANBU Capt. - 18
Sannin - 19
Legendary/Kage-Rank Missing-Nin/Kage - 20
Elements: Note: Same element is -2 from Damage, Shadow is +1 All except for Shadow Bijuu.
Water: Fire – 3, Lightning +2, Earth +3, Wind no Effect.
Fire: -3 Water, + 3 Wind, -2 Lightning, Earth -1
Wind:- +3 Fire, -2 Lightning, - 1 Earth, Water no Effect.
Earth:+3 Thunder, -1 Water, - 2 Wind, Fire no Effect
Thunder: +3 Wind, -2 Earth, - 3 Water, Fire no Effect
Ice: Fire + 2, Lightning +1, Water -1, Wind -1, Earth +3,
Shadow: All -1
Light: Earth – 2, Water +2, Fire -2, Wind +2, Lightning - 3
Chakra: All + 0
Physical Attacks:+1(Weapon), +2(Strong Weapon), +3(Medium Summon), +4(Strong Summons)
Bijuu Jutsu
Burning Bijuu Cloak - Damage: Reflects 1 Damage to Attackers
Chakra Arm - Damage: 3
Tail Whip - Damage: 5
Regeneration - Heals: 25 HP per Turn Unless being Sealed
Tsunami - Damage: 3 (Damages Everyone)
Shadow Blast - Damage: 10
Earthquake - Damage: 5 (Damages Everyone, 1 Post Charge Time)
Tornado - Damage: 15 (1 Post Charge Time)
Lightningbolt - Damage: 20 (1 Post Charge Time)
Siren Scream - Damage: 10 (Damages Everyone, 2 Post Charge Time)
Chakra Beam: Damage: 20 (Damages Everyone, 5 Post Charge Time)
600 Hit points Per Bijuu.
Damage is Eqaul to Jutsu Rank + Persons Rank (- Resistance / + Weakness).
Also note, if you are combining elements to form things such as Magnetism jutsu, add together the advantages and disadvantages of those elements, for example:
Water: Fire – 3, Lightning +2, Earth +3, Wind no Effect.
You want to use a crystal jutsu, 3 - 3 = 0, as thus crystal will not have a disadvantage or advantage against versus Water Bijuu.
Bijuu Sealing
The sealing of a bijuu is quite easy, once a bijuu is under 175/600 hp, one kage level ninja (50 damage a turn) or atleast ten jounin level or higher (75 damage a turn) ninja can perform a sealing jutsu so the bijuu can be sealed into a OBJECT or RANDOM PERSON (Thats right, no choosing your friends to seal bijuu into n stuff.) if a kage level ninja does it alone, he will die or if the seal fails will not be able to fight, if 10 jounin level ninja or higher attempt it, they would survive even if they had failed to seal the bijuu but would be an exhausted condition, please the sealing has a 50% chance of failing every single turn (including the initial and ending), if it does the bijuu returns at 300 hp and goes on a bloodthirsty rampage, so be wary when attempting to seal a bijuu.
Jinchuuriki Mastering Bijuu
To master a bijuu, you must do atleast 300 post of atleast 500 word roleplays each, please note, even when you've mastered your bijuu and are able to fully transform into it without losing your sanity, there ARE people out there who can kick your ass. and you can only use your beast form once in your lifetime without the seal breaking and you dieing/the bijuu being let loose again.
Bijuu Battling
When fighting a Bijuu they will have their own Set of THREE Moves to be used while Fighting. Remember Bijuu are Demons so they are a lot more powerful than regular NPC’s and will require a team to battle one. Each Bijuu will also be given a randomized weak spot, (Tail, Eyes, head, Abdomen, Horn, Feet, neck, horn. or torso) which will receive extra damage when hit. Each jutsu will damage a bijuu according to area and level of the Jutsu aswell as element and persons level, Bijuus power DOES NOT depend on the ammount of tails it has.
E - 1
D-2-3
C-4-5
B-6-7
A-8-10
S-10-12
HP/DMG Of Normal Ninjas
Academy Student - 1
E-Rank Criminal - 1
Genin-2
D-Rank Criminal - 3
C-Rank Criminal - 4
Top Genin- 5
Begginer Chuunin-6
B-Rank Criminal - 7
Chuunin- 8
Top Chuunin- 9
Special Jounin- 10
Jounin- 11
A-Rank Criminal - 12
Tokubetsu Jounin- 13
ANBU - 14
ANBU Black OP - 15
ANBU Lt. - 16
S-Rank Criminal - 17
ANBU Capt. - 18
Sannin - 19
Legendary/Kage-Rank Missing-Nin/Kage - 20
Elements: Note: Same element is -2 from Damage, Shadow is +1 All except for Shadow Bijuu.
Water: Fire – 3, Lightning +2, Earth +3, Wind no Effect.
Fire: -3 Water, + 3 Wind, -2 Lightning, Earth -1
Wind:- +3 Fire, -2 Lightning, - 1 Earth, Water no Effect.
Earth:+3 Thunder, -1 Water, - 2 Wind, Fire no Effect
Thunder: +3 Wind, -2 Earth, - 3 Water, Fire no Effect
Ice: Fire + 2, Lightning +1, Water -1, Wind -1, Earth +3,
Shadow: All -1
Light: Earth – 2, Water +2, Fire -2, Wind +2, Lightning - 3
Chakra: All + 0
Physical Attacks:+1(Weapon), +2(Strong Weapon), +3(Medium Summon), +4(Strong Summons)
Bijuu Jutsu
Burning Bijuu Cloak - Damage: Reflects 1 Damage to Attackers
Chakra Arm - Damage: 3
Tail Whip - Damage: 5
Regeneration - Heals: 25 HP per Turn Unless being Sealed
Tsunami - Damage: 3 (Damages Everyone)
Shadow Blast - Damage: 10
Earthquake - Damage: 5 (Damages Everyone, 1 Post Charge Time)
Tornado - Damage: 15 (1 Post Charge Time)
Lightningbolt - Damage: 20 (1 Post Charge Time)
Siren Scream - Damage: 10 (Damages Everyone, 2 Post Charge Time)
Chakra Beam: Damage: 20 (Damages Everyone, 5 Post Charge Time)
600 Hit points Per Bijuu.
Damage is Eqaul to Jutsu Rank + Persons Rank (- Resistance / + Weakness).
Also note, if you are combining elements to form things such as Magnetism jutsu, add together the advantages and disadvantages of those elements, for example:
Water: Fire – 3, Lightning +2, Earth +3, Wind no Effect.
You want to use a crystal jutsu, 3 - 3 = 0, as thus crystal will not have a disadvantage or advantage against versus Water Bijuu.
Bijuu Sealing
The sealing of a bijuu is quite easy, once a bijuu is under 175/600 hp, one kage level ninja (50 damage a turn) or atleast ten jounin level or higher (75 damage a turn) ninja can perform a sealing jutsu so the bijuu can be sealed into a OBJECT or RANDOM PERSON (Thats right, no choosing your friends to seal bijuu into n stuff.) if a kage level ninja does it alone, he will die or if the seal fails will not be able to fight, if 10 jounin level ninja or higher attempt it, they would survive even if they had failed to seal the bijuu but would be an exhausted condition, please the sealing has a 50% chance of failing every single turn (including the initial and ending), if it does the bijuu returns at 300 hp and goes on a bloodthirsty rampage, so be wary when attempting to seal a bijuu.
Jinchuuriki Mastering Bijuu
To master a bijuu, you must do atleast 300 post of atleast 500 word roleplays each, please note, even when you've mastered your bijuu and are able to fully transform into it without losing your sanity, there ARE people out there who can kick your ass. and you can only use your beast form once in your lifetime without the seal breaking and you dieing/the bijuu being let loose again.